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New Jersey Modifications Interpretations
Clarifications and Mechanics Over the Years In Soccer
Revised 2004
                                

NJ

NJ modification from NJSIAA

INT Interpretations of the rule by the NJSIAA interpreter
CLAR

Clarification of a rule made by the NJSIAA interpreter

MECH

Proper mechanic as determined by interpreter or NJSIAA

Rule 1-2-6  

CLAR

Play ruling states that if field measurements are incorrect, play the game as is and report the discrepancies to the coach.

CLAR

Home team shall correct any field markings or playing conditions that can be easily corrected before the game begins.  Example - one penalty kick mark is only 10 yards or is 13 yards.  This can be corrected immediately. 

Rule 1-3-1 CLAR Corner flags may have a conical base (plastic cone) for astroturf fields, or grass fields if terrain is difficult to place the flag.
Rule 1-6-1
Section 6
NJ The NJSIAA is requiring perimeter fencing or roping twenty-five (25) feet from the official side and endlines for Varsity games.  The obvious intent is to separate unauthorized people from teams, coaches and official scorers.  Where field configurations may prohibit full adherence (twenty-five (25) feet) or use of public parks or elementary school fields make fencing unmanageable, large rubber cones or other temporary markings are acceptable provided the spectator separation is accomplished.  Adult supervision may be needed in these cases.

If officials feel these conditions are not fulfilled, they are to play the game, but report the infraction to the administration of the home team and the NJSIAA Central Office.

Rule 1-7-1 MECH If lightening or heavy rains occur, wait a minimum of 30 minutes before calling the game.  Be sure to use proper termination procedures outlined by NJSIAA.  No official may forfeit a game.
Rule 2-2-2 CLAR No rubber soccer balls are to be used.
Rule 3-3-2 CLAR Only trainer or coach may be beckoned onto the field to attend to an injured player.  Not both.

POINT OF EMPHASIS - During the time a coach/trainer is permitted on the field by the referee to attend to an injured player, coaching instruction may not be given on the field by either coach/trainer.

MECH During this situation the referee in the proximity of the injured player should make a determination if help is needed and stand by to see that no coaching takes place.  The other referee stations himself/herself in the proximity of the benches to see that no coaching is done to the players on the field by either team.  If coach does do coaching, issue a caution (yellow card).
Rule 3-5-1 NJ If the goalkeeper is being changed with a field player during a substitution, you will stop the clock.
Rule 4-2-f
Exception #3
NJ No caps are to be worn by field players.  The goalkeeper may wear a soft billed baseball type hat or soft billed visor.  Gloves are permissible for all players.  NOTE - In tournament play, a goalkeeper must remove the hat if she/he becomes a penalty kicker in a shoot out.
Rule 4-2-3 CLAR Sweatbands may be worn on the head or wrist if made of soft material, solid color but they need not all be the same color.  Head bands must be no more than 2 inches wide. 
Rule 5-1-1 CLAR Should only one official show up for a varsity level game and no other varsity level official is  available, the school A.D. or principal only (no coach) has these options:

1. They may move up a carded official from a sub-level game.
2. They may move up an uncarded official from a sub-level game if a carded official is not available.
3. They may have you do the game alone.

Rule 5-2-1 CLAR NEW JERSEY SOCCER OFFICIALS ASSOCIATION PRE-GAME INSPECTION/CONFERENCE PROCEDURE  (Compiled by Jack Schrumph)

It is important that Soccer Officials perform all the necessary uniform and equipment checks, and conduct a pre-game conference.  This is a way to cover everything thoroughly so as to minimize liability.

*PRIOR TO START OF THE GAME, OFFICIALS MUST APPROACH EACH COACH AND ASK, "ARE ALL YOUR PLAYERS PROPERLY EQUIPPED AND IS YOUR ROSTER COMPLETE"?

1. With whistle, gather both squads at center circle at least five minutes before game time

2. Official "A" checks out home players simultaneously as Official "B" checks out all visiting players.

Remind players that shirts are to be tucked in at all times.  Remind all players to take off all jewelry, visually check same.  Check to see that shin guards are completely covered by socks.  Check hair ties back for metal barrettes (no tape covering).  Check braces to see that all metal is covered.  Check to see if anyone is wearing a cast of any kind (properly padded and medical permission slip on site).  Check shoes for rivets and scarified edges.  Check sweat bands on heads and wrists.

3. Officials step inside circle of players and review pertinent rules and the head referee must address the aspects of good sportsmanship.  Also remind the players if they want 10 yards on a kick to tell the officials immediately.

4. Dismiss players but retain captains for coin toss and to identify "talking captain".

5. Remind captains of their responsibilities and ask for their help in running a smooth game.    

Rule 5-3 CLAR The black shirt with white trim and the gold NISOA shirt are optional but both referees must dress alike.  The black and white striped shirt is back up for the above.
Rule 6-2 CLAR Timer should countdown verbally the last 10 seconds of each period.  If the referee is the official time, this does not apply.
Rule 7 NJ Duration of game, Length of periods.
Section 1 Length of Periods
Article 1 The duration of the game shall be two (2) equal halves of forty (40) minutes each.  JV and Freshman may be between 30 to 40 minutes duration.   Check conference rule before you start the game.
Rule 7-3-1 NJ Section 3 Tie Games
Article 1 In case of a tie game for varsity level, two (2) "sudden victory" or "golden goal" overtime periods of ten (10) minutes will be played.   Two (2) ten (10) minute extra periods will be played in the NJSIAA tournament.  JV and Frosh overtimes are at conference discretion.  Check times before you start the game.  
MECH

The referees shall remain in the same positions on the field as the game ends.  For the overtime periods you will move to your right both periods.

Rule 7-5-1 MECH If a team refuses to play after being instructed to do so, the game is terminated.  (Allow one (1) minute for the team to respond).  Remind the coach that the act of pulling the team off the field or forcing a game termination will be written up to the NJSIAA.
INT If a team does not show up to play on time and does not call within thirty (30) minutes to the school, the head referee shall abandon the game.
Rule 8-1 MECH At the beginning kick off, the officials should move to their left.  When officials change sides for the second half they move to their right.
Rule 10-2-1 NJ In NJ you as the official cannot forfeit a game under any circumstances.  This can only be done by the NJSIAA.
Rule 12-4-1 CLAR Playing distance of the ball is considered six (6) feet.
Rule 12-8 NJ Fouls and Misconduct
Section 8 Misconduct
 

 

 


 

 

 

A. The NJSIAA wishes to emphasis that a player, coach, or bench personnel guilty of flagrant physical or verbal unsportsmanlike conduct is committing a disqualifying offense: violent conduct, serious play, the use of foul or abusive language, or leaving the team area to enter the field to participate in, as defined above, a fight or altercation

The first such offense will result in a red card disqualification and an additional two (2) game disqualification.  A previous caution need not have been issued to the perpetrator.  If a player is sent off, the team must play short one person for the rest if the game.  The official issuing the send off shall display the red card in one hand.

B. Yellow card cautions are issued for unsportsmanlike conduct, for persistent infringements of the rules, for dissenting from the decision of an official, for using incidental profanity or vulgarity, for a player, coach or bench personnel entering or leaving the field without having received permission from the official, and for the use of video equipment to assist in coaching the game.

C. A PLAYER SENT OFF FOR VIOLATION OF PLAYING RULE 12-8-3 (b) 1 - A PLAYER INTENTIONALLY HANDLING THE BALL TO PREVENT IT FROM ENTERING THE GOAL - SHALL NOT SUFFER THE ADDITIONAL TWO (2) GAME DISQUALIFICATION.  THE TEAM MUST PLAY SHORT ONE PERSON FOR THE REST OF THE GAME.  THE OFFICIAL ISSUING THE SEND OFF SHALL INDICATE THIS BY DISPLAYING THE RED CARD IN ONE HAND, AND THE YELLOW CARD IN THE OTHER.

D. A player, coach or bench personnel shall be disqualified immediately for taunting a member of the opposition.  NOTE: THE NUMBER OF PLAYERS ON THE FIELD SHALL BE REDUCED.  The official will show just a red card in one hand..

E. A player, coach, or bench personnel shall be sent off for committing a second cautionable offense.  NOTE: THE NUMBER OF PLAYERS ON THE FIELD SHALL NOT BE REDUCED.  The official issuing the send off shall indicate this by showing simultaneously both the yellow and red cards in the SAME hand (the team may substitute for the disqualified player).

NOTE: B, C and E above will not carry the additional NJSIAA 2 game disqualification.

The rules in many sports are now providing explicit instructions as to the removal of a coach from the game and the designated area to which a coach is assigned.  These circumstances have necessitated establishing specific guidelines for officials to follow in the event a coach's conduct is flagrant or persistently unsportsmanlike.

Whenever it becomes necessary to disqualify a coach from the game, the official should ascertain the availability of another coach or qualified faculty member who can assume responsibility for the team, and then employ the following procedure:

(1) If the administrator of his/her representative is able to designate such a person, the     disqualified coach must leave the vicinity of the playing area; i.e. at home - the locker room; away from home - the team bus.

(2) If the administrator of his/her representative is not able to make this designation, the disqualified coach should be assigned to an area where he/she can visually observe the game so that he/she will be available to protect the safety and welfare of the team.  If the disqualified coach uses this privilege to communicate with the team, or if he/she is again guilty of an unsportsmanlike act, the game shall be terminated and the Central Office of the NJSIAA notified in writing.

A disqualified player will be confined to the bench area under the supervision of the coach.  If said player continues to be disruptive, the official may terminate the game.

COACH(ES) OR PLAYER(S) DISQUALIFIED FOR FLAGRANT UNSPORTSMANLIKE CONDUCT WILL ALSO BE DISQUALIFIED FROM BEING PRESENT AT THE SITE OF THE SCHOOL'S NEXT TWO (2) REGULARLY SCHEDULED GAMES OR RESCHEDULED GAMES ARRANGED PRIOR TO SAID DISQUALIFICATION AT THAT LEVEL OF COMPETITION AND ALL OTHER GAMES IN THE INTERIM AT ANY LEVEL.

All officials and coaches must be familiar with the NJSIAA Disqualification Regulations and Procedures published in the 2004/2005 Handbook.

REMEMBER - ONCE THE PLAYER/COACH HAS BEEN DISQUALIFIED, APPEALS FROM THE OFFICIAL, COACH, PLAYER, OR ANY OTHER PARTY WILL NOT BE HONORED.

Rule 15-1-2 CLAR The ball shall be thrown (on a throw-in) in any direction from the point where it crossed the touchline.
Ball must be thrown within a 3 foot arc from point where it crossed the touchline.
MECH Official must point to the spot where the ball went out of play. 
Rule 16-1-3 CLAR Once spotted the ball shall be kicked from the ground from any point within the goal area by a player of the defending team.  Once spotted, the ball may not be moved to a different location.  Caution (yellow card) player who relocates the ball for unnecessary delay of game.
Compiled by Bob Leary, NJSOA Examiner 
Verified by Alan Brown, NJSIAA Interpreter

                                                                        

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